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DUKE 85 GEORGIA TECH 65 February 12, 2000 |
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Another Day At The Office Duke rebounded from a home loss by dominating Georgia Tech
84-65 on February 12th at Alexander Memorial Coliseum. It was a game that Duke seized control of six minutes in,
with a combination of 3-point marksmanship and hard work getting to
the foul line. Duke
never went on a devastating run that made the game an utter blowout,
but instead had smaller streaks that kept Tech at arm's length.
A 7-0 run gave Duke an early 10 point lead, another 7-0 run
right after that extended the lead to 15.
A 9-0 run gave Duke a 37-18 lead late in the first half that
cushioned the blow of a Tech run right after that.
Perhaps most importantly, Duke went up 14 at the end of the
half thanks to a 4-0 run that shifted the game's momentum,
especially since the last basket was a drive by Dunleavy that nearly
defied the laws of Newtonian physics.
The lead was in the high teens for the early part of the
second half until Duke broke off a 7-0 run that extended the lead to
26 and pretty much broke the Jackets' spirit.
The lead got as large as 27 before Tech made it somewhat more
respectable at the end. The key word in Duke's win was commitment.
There was a greater commitment to defense and to team play,
and the overall balance shown in scoring reflects this.
Part of the problem in the Maryland loss was that some
players panicked and tried to do too much on their own instead of
calmly trying to set up other teammates.
At the same time, a mature team understands that it's
important not to get too high after a win or too low after a loss. No special emotional effort was needed for Georgia Tech other
than Duke's usual commitment to playing passionate defense and
efficient offense, with an emphasis on having fun.
Duke did a fine job in fighting through screens and
overplaying the wing, took care of handling the ball and unselfishly
set up others. Most encouraging was the reaction of the young players on the
team, who played under control but with great enthusiasm. The first few minutes of the game were a back-and-forth
battle, where Duke challenged tiny point guard TJ Vines to score,
and he was able to at first. Three consecutive 3's put Duke in
control at 14-8, and some hard work off the boards and on drives
made the score 18-8 with fourteen minutes left. While Moore and Fein
had some success against Duke, big guns Collier & Jones were
held in check, with Duke doing an excellent job in denying the entry
pass. There was a nice
balance to Duke's attack, with 6 different players scoring on 6
different possessions at one point.
Duke also responded well to whatever runs Tech mounted.
After the Jackets cut into a 25-10 lead with 2 consecutive
threes, Battier stopped that run with a three point play of his own.
Duke was able to convert on offensive rebounds and get easy
baskets from steals, easing the pressure on the halfcourt game.
Tech mounted their only serious run late in the first half
with a 9-1 burst that got them within 10.
Duke closed out the half with 2 consecutive scores, and there
was a sense among all involved that the game was over.
After Duke started the second half with a three, the Jackets
made one last try and cut the lead to 13.
After a Duke miss, Carrawell got a big tip/slam on a rebound,
a play that energized Duke and began an 8-3 run that put Duke up 18.
Duke wore out Tech with its efficiency, eschewing long
attempts and going for drives or post-ups instead.
That set things up for some fast break action, with Williams
finding Dunleavy for a spectacular drive.
With a 24 point lead with only ten minutes left, Duke simply
went about its business, only allowing three 3's by Tech with two of
them coming in the last two minutes.
The Jackets only connected on one in the first half, a
Collier bomb. Duke
slowed down its offense in the last few minutes to milk the clock,
getting a couple of nice baskets late in their possessions.
The reserves came on for the last three minutes and kept up
the energy level. All-in-all, another nice solid win for Duke, one that doesn't
recall the rampages of last year's squad but instead displayed a
consistent level of effort throughout the game, as Duke slowly built
on their lead and never went through any periods where they looked
tired or sloppy. More
than anything else, this was important after four consecutive games
where Duke suffered significant second half lapses.
**
Negatives: 1.
Foul shooting. Everyone
was a bit off today. Boozer
shot better from the field (4-7) than from the line (4-8)!
Not a huge concern, but it's important to sink one-and-one
attempts. 2.
Rebounding. This
basically prevented the game from being a total rout, as Tech was
able to get quite a few rebound baskets.
But considering that they often got as many as three or four
on one possession and still couldn't convert, the rebounding margin
(37-26) is not as significant as it would first seem. **
Positives: 1.
Valuing the ball. Duke
had only 1 turnover in the first half and just 7 for the game.
While Tech didn't exert much defensive pressure, the Devils
passed crisply and didn't do anything dumb like making impossible
passes into the post, making unnecessary dribbles in the paint, or
throwing it out of bounds. While Maryland played great defense against Duke, the Devils
aided their cause by taking too many risks. 2.
Ball pressure. Duke
scored over 30 points off Tech turnovers, including a number of
well-run transition plays. Vines
and Akins were forced to make quick decisions and frequently made
the wrong ones. Both
had trouble getting the ball inside, with their top postmen getting
a mere 11 combined field goal attempts.
3.
Shot selection. Duke
made a commitment to getting the ball inside even when Boozer was
initially having trouble dealing with Jones, a move that paid off.
At the same time, their attempts at the three point line,
particularly early in the game, gave Duke enough of a lead to feel
comfortable early and simply play their regular game.
This Duke team will never succeed if it depends too much on
the three, and its bread-and-butter shot should be the mid-range
jumper. Player-by-Player
Analysis: **
Boozer: Carlos
struggled at first, perhaps suffering some hangover from his
performance in the Maryland game, but more likely worried about
Alvin Jones' human flyswatter act. What was odd was Boozer's struggles from the free throw line,
where he is usually automatic.
He missed 3 of his first 4, but recovered in the second half
to hit 3 of 4. I was
glad that Duke chose to challenge Jones, because it resulted in
eventual foul trouble for him.
Early on, Boozer was looking to pass out of the post,
resulting in a couple of threes for Williams.
But he missed his first three free throw attempts, and looked
distracted on the foul line. After
Williams set him up for a nice turnaround jumper in the lane, Carlos
became more active, hitting his first foul shot and later rebounding
in a miss. He was very
efficient in the second half, getting a basket in transition and a
dunk on a perfect pass from C'well.
He also stretched Duke's lead from 19 to 21 by hitting three
straight foul shots. This
was not a dominant performance by Carlos, but it was solid and
especially important for helping him regain his confidence against a
huge frontcourt. **
Battier: Shane had
the flu, which may have affected his shooting a little, but it
certainly did little to detract from his defensive effort.
Assigned to contain Collier, he held him to 5 first half
points and turned him into a general non-factor.
Shane did most of his hard work in the first half, where he
stuffed the stat sheet along with collaring Collier.
He took the Jackets off the dribble twice, drawing a foul
along with the basket the second time.
Both moves came after Tech scores.
He also found Carrawell for his first points of the game.
Shane continued a 7-0 run with a three that put Duke up by
17. In addition to
successfully shadowing Collier, he also came up with a couple of
steals in lane. The
only way in which his game seemed to suffer was in the rebounding
category, where he had only 1.
For those interested in such things, Shane is only 24 points
away from the 1000 mark. **
Carrawell: Chris had talked about fatigue and how his many ACC
minutes were taking a toll, and Coach K has taken steps to remedy
this. He got frequent
rest periods in the first half, and generally laid low,
concentrating on defense and not hunting his shot quite as much.
It paid off, because he went on a second half rampage,
hitting 4 of 8 at the most opportune times, and also had an
impressive 6 boards. His
rebounding is the one part of the game that noticeably tails off
when he's tired, so it was nice to see him in his old Chris
Carom-well persona. He was quiet throughout much of the first half, hitting only
2 of 6 attempts. His 5
points came in the last nine minutes of the half, which was nice
considering that Duke was already up 12 when he finally started
hitting. The first came
on a tough jumper that he buried at a stop, the second came on an
easy transition basket. Chris
exploded in the second half and Duke was wise enough to get him the
ball as much as possible. It began with a tipslam, continued with a
baseline drive for a 5' jumper and another rebound basket, and ended
with a three that put Duke up by 19.
He got 6 of his boards in the second half, which helped end
any ideas of a comeback that Tech might have been dreaming about.
He also had a spectacular, no-look dish to Boozer for a dunk,
showing that Duke was still going to be aggressive offensively in
the last ten minutes. He
got to rest in the last four minutes, but it was those strategic
moments of rest in the first half that were the key to his fine
performance. **
James: One of the reasons why C'well was able to relax in the
first half was because of Nate James' dynamic play.
More than just a role player or defensive specialist, Nate
Dogg surprised Tech with his aggressive offensive play.
It was especially important because Tech did a good job of
hanging around in the opening minutes.
He started by pulling up for a tough 18' jumper and then
later a three. In his
most impressive play, he and Dunleavy hounded Tech into a turnover.
Nate ran the court, drove to the basket, and then used a
pretty spin move to avoid the charge, got the basket and the foul.
It was an energizing move that put Duke up by 15.
He continued to swing the momentum Duke's way when he opened
the second half with a three. He got to the line a couple of more times, and also had a few
assists, including a nice thread-the-needle job to a cutting
Williams. He did have a
couple of careless turnovers in the second half, but Duke was quite
comfortably ahead at the time.
The more that Nate steps up, the less pressure there is on
Carrawell and Battier. **
Williams: Jason did a nice job hounding the Tech guards into
mistakes, and minimized his own errors.
He spent the first half as a three point marksman and the
second as a playmaker, scorching Tech in transition. He scored
Duke's first points on a three and swished another a minute later to
again put Duke ahead. His
third came in the middle of a 7-0 run that stretched Duke's lead
from 8 to 15. He had a
dominant floor game in the second half, getting his four assists in
the first nine minutes. The
first was a simple targeting of an open James for three, but he had
a couple of awesome transition passes to Boozer and Dunleavy that
fired up the team. He also disrupted Tech's offense, getting three
steals, one of which led to an emphatic slam.
He missed another layup off a steal, but he said that he
bounced it off the backboard to a trailing Carrawell, who did indeed
rebound it for the layup. He
finished up his destruction of the Tech point guard duo of Vines and
Akins with a nice cut for a layup.
This was another solid, mature performance by Jason where he
dominated his opponents at both ends.
**
Dunleavy: Mike's dad was in attendance, and Junior put on a show
for his old man. Mike
did a little bit of everything today.
While he usually subs for James, today he took on some of
C'well's roles. He had
his usual offensive rebound for a basket, some nice assists, and one
of the most spectacular drives I've ever seen. With the clock running down in the first half, he took a pass
from Williams, froze Fein with a fake, spun around Moore, and then
went up and under Jones for a layup.
He looked like a ballet dancer out there with his spins and
nimble footwork. Mike
was very aggressive on offense, again taking some pressure off the
other players. His only
other make in the first half was a three, but he mostly took good
shots. He also had a
couple of assists in a row: one to Battier for three and another
where his steal led to a C'well bucket in transition.
He continued to show his ability to run the court with a
lightning-quick strike on a pass from Williams, and salted the game
away with a drive and the foul.
Like James, Dunleavy will need to step up his offensive
performance on a regular basis to make Duke a truly balanced,
consistent team. **
Christensen: Matt gave Duke ten excellent minutes, where he made
some active contributions instead of merely serving as filler.
In particular, he really helped out on the offensive boards,
a place where Duke needs all the help it can get.
Matt also displayed an improved touch from the foul line,
another crucial factor considering the opportunities he's received.
With Boozer ineffective at first, Matt came on and went to
the basket aggressively. He got fouled on one attempt, nailing both
shots to put Duke up 10 early. He later came in and got a tip-in
basket that put the Devils up 14.
With Boozer playing better in the second half, Matt didn't
play as much, but he grabbed another board and got another free
throw. If he could
consistently play 10-12 minutes in every game, that would be a huge
boost for Duke, especially if he's aggressive on offense and can
pick up some rebounds. **
Horvath: Nick
actually got a minute or 2 in the first half to protect Christensen,
who had piled up 3 fouls. He
missed a three but later got an offensive rebound for a bucket in
the second half. **
Sanders: Casey came
in and played pretty good defense at the end, when Tech still had
most of their starters in. He
also hit a nice 15' jumper in the lane, showing that he's been
working on a number of aspects of his game. Hopefully, he and
Horvath will be able to get stronger over the summer and help
lengthen Duke's rotation next year. **
Buckner: Andre had 2 nice assists: one to Dunleavy on a drive
and one to Sanders for a jumper. Next Game:
Duke plays FSU in Cameron on February 16th at 9:00pm.
The game will be televised by ESPN.
The Seminoles have never beaten Duke in Cameron before, and
probably don't have the talent or depth to do it this time, either.
But the 'noles played Duke much tougher than anyone expected
last year in Cameron, with Damous Anderson going wild, and actually
led Duke at the half in Tallahassee.
Furthermore, Coach K said some rather disturbing things about
the Duke crowd for the Maryland game, even going as far as to say
that Duke played better on the road!
Unfortunately, this game is set up for a repeat of last
week's scenario: 9:00pm weekday game, midterms are coming up, and a
game that everyone expects Duke to win.
Hopefully, the sixth man will be shocked back into supporting
the team. Despite the
hoopla over a decline in the Cameron crowds, this was really the
first bad crowd all year. With four home games left, let's see how
they react. There are a
number of tents up around Cameron now, so hopefully we'll see a bit
more enthusiasm. On to the game itself: Duke must concentrate on two
things: stopping Ron Hale and limiting Delvon Arrington.
Hale has never had any success against Chris Carrawell, but
he must certainly be hungry for revenge.
It's imperative that C'well concentrates on stopping him.
Arrington killed Williams in the first half of their first
meeting, but Jase buckled down and shut him out in the second half.
This time, he has to take him out of the game by limiting his
penetration and making sure he doesn't get any open shots.
He doesn't have to do an all-out defensive blitz, just stay
in front of him. Battier will have his hands full with Damous
Anderson, who has traditionally always played well against Duke, and
Boozer must contend with David Anderson's shot blocking. The Seminoles are disciplined and tough and could go to the
NIT with a winning overall record, and a victory over Duke would
certainly help their pedigree. Reported by Rob Clough, tmc@duke.edu |
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Rob is a thirty year old Duke grad who's been an ACC fan since he was nine years old, when a young Duke team was beaten in the finals by Kentucky. Since that time, he has been fascinated by the entire league and started writing volumes on it in rec.sport.basketball.college and other electronic forums in 1991. Recently, he has been writing ACC analyses for Jazzy J's colbasketball.miningco.com site and regularly contributes features on women's basketball for the Two Dukies. |