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MARYLAND 98 DUKE 87 February 9, 2000 |
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Snapping
Turtles The Maryland Terrapins duplicated the feat pulled off by their
women's team a week earlier: they defeated the Duke Blue Devils at
home on February 9th, 98-87, to snap several amazingly long winning
streaks. Duke's streaks of 18 straight wins, 46 consecutive home
wins (dating back to 1997), and 31 consecutive ACC wins (dating back
to 1998) all came screeching to a halt. Maryland did it by using
excellent team speed, a patient offense, and the mental toughness to
hit several key shots and come up with a number of important stops.
This was easily their best performance of the year, and they came
into Cameron brimming with confidence after coming back from 17 down
to beat North Carolina State last Sunday. Maryland won because they utilized each player's potential to
his maximum, but didn't make any player step outside of his comfort
zone. For example, Steve Blake didn't take a bunch of spot-up
jumpers. Juan Dixon didn't try to drive and draw fouls. Lonnie
Baxter wasn't taking any 15' jumpers. Blake ran the offense and kept
his team cool; Dixon used his lethal mid-range game to get open
again and again; and Baxter patiently stayed near the basket and
powered his way to a brilliant performance. For the Devils, Shane Battier was superheroic with 28 points
of his own, 18 in the first half. After Shane, the team's production
dropped considerably. Sure, C'well, Williams, James and Dunleavy all
scored in double digits and shot reasonably well, but everyone had
trouble on defense. A lot of the problems came on some very basic
things: breaking through screens and rotating over on penetrating
players. And even when the defense got a stop, the Terps always
seemed to be able to pick up a timely offensive rebound. Maryland started the game with an easy post-up by Baxter,
beginning a period where he would simply dominate the Devils. Nate
James and Jason Williams kept the Devils close. Jason schooled Steve
Blake early on, getting a steal and a thunderous dunk. James was
very active on offense, scoring 7 points in the first three minutes.
Curiously, Coach K subbed him out after a big scoring play. Danny
Miller was hot for Maryland, sinking threes throughout the half.
Both teams traded leads an amazing 15 times in the first half alone,
with 8 ties. Behind a barrage of Battier threes, Duke actually took
a small lead at 33-26, but the Terps went on an 11-0 run and then
went up 40-35 on another three from Miller. Battier scored 5 in a
row to knot things up again and the Devils retook the lead on a
Boozer foul shot. But the Terps righted themselves and led by 2 at
the break. The second half featured more of the same, with 5 ties but
only 2 lead changes. The Terps were slowly taking control behind the
indomitable Dixon, who repeatedly frustrated Duke's defense.
Carrawell's offense came to the fore at last as he was driving and
slashing his way into taking over the game for Duke. Maryland took a
7 point lead with thirteen minutes left before Duke went on a
devastating 7-0 built on nasty defense and a spirited crowd.
Carrawell did it with a three, Dunleavy with a rebound hoop and
Boozer a cut. Duke actualy took a 70-69 lead with nine minutes left
on a Battier three, but the Terps countered with a three of their
own. Duke responded with another flurry of points but couldn't stop
the Terps from countering. Battier hit a three to put Duke up 75-72,
but Dixon hit a short jumper to cut into the lead. Maryland
recaptured the lead at 80-79, but Williams drove and tied things up
at 83 with three and a half minutes left. That's when the wheels
fell off. Morris hit backbreaking, back-to-back threes, and then
Blake followed it up with a short baseline jumper with 1:44 left.
Duke got it to within 6 and Dixon actually missed the front end of a
one-and- one, but two bad shots ended Duke's chances. The Terps hit
their free throws and danced on Duke's court in victory. Lonnie
Baxter left the game with a finger across his lips, silencing the
Duke crowd. So what does this game mean? Other than letting Maryland and
UNC back into the ACC race, it signalled one problem: the team is
tired. Fatigue leads to mental mistakes on offense, which leads to
more pressure on defense. K may well have to start to play
Christensen/Horvath/Sanders a bit more to help rest his starters.
The problem is that none of them can take over for Battier or
Carrawell in any realistic sense. The solution may be to have
Dunleavy slide into Carrawell's position and then move Boozer over
to power forward while the three-headed back-up center gets a shot.
Christensen has demonstrated recent improvement and Horvath can
score. Sanders is a project for next year right now, but even a
minute or two just to give a different look might not hurt. Above
all else, Duke must concentrate on defense in its next few games to
reestablish their identity. **
Negatives: 1.
Rebounding. Morris, Baxter and Dixon killed Duke with second
chance points. Dixon in particular snuck by Carrawell a few times to
get easy baskets on putbacks. The numbers were pretty even but
Maryland benefitted from it much more. 2.
Rotating on defense. This, plus not fighting through screens,
let Maryland get into a nice rhythm early in the game. Maryland was
using high screens so well that Miller was getting a bunch of
wide-open threes. Morris did some of the screening, but it was
Baxter who helped create the space. Blake's penetration meant that
lots of guys had wide open shots on relocation passes. 3.
Valuing the ball. This is what really hurt. Rather than press
Duke and risk the Devils running wild, Gary Williams instead chose
to go to a variety of zones with some minimal level of trapping. By
cutting off lanes and collapsing on the ball whenever a player had
it in the post, he forced Duke's frosh into some bad decisions.
Jason Williams forced things too many times instead of patiently
trying to pick apart the defense or using the skip pass to locate
spot-up shooters. Worse, Boozer didn't go up strong with the ball
and turned it over several times in the lane. This inefficiency is
what eventually doomed Duke. **
Positives: 1.
Shooting. This
was what kept Duke in the game, because the three point shot was
falling. Battier was completely unstoppable from all ranges. 2.
Transition offense. Duke was able to get several opportunities
to run, though they did flub a break here and there. 3.
Determination. Down by a sizeable margin, Duke still fought on.
They never gave in even though it was obvious that it was Maryland's
night. Player-by-Player
Analysis: **
Boozer: 6 points, 6 boards and 4 turnovers isn't going to get it
done against perhaps the best post player in the league. For the
first time in a while, Carlos looked like a timid frosh. In his
defense, he's still adjusting to the rigors of the league after a
limited practice schedule. But he was rattled early by Baxter's size
and aggressiveness, and only had brief periods of efficacy. I knew
something was wrong when he started bricking free throws (2-5 in the
game) because his release is usually very smooth. K yanked him
fairly early in an attempt to settle him down a bit, and he played
somewhat better in the second half. He had a nice move on the
baseline where he simply jammed the ball in over two guys and a cut
for another basket. Ultimately, he didn't prove to be much of a
factor in this game. He simply needs to relax and understand how
skilled and powerful he is, and be more aggressive around the
basket. For Duke to be great, he must step up. **
Battier: A spectacular, magnificent night for a player who
always seems to save something special for the Terps. Shane was
actually quiet for the first 8 minutes, until C'well found him for a
three. After that, Shane went crazy. He scored 18 of Duke's next 21
points, including 4 three pointers, 2 foul shots and a rebound
basket. He kept Duke close on his accurate (6-8) shooting, and also
played superb defense on Terence Morris, frustrating him at every
turn. Battier wasn't quite as hot in the second half as Morris
stepped up his defense a bit, particularly in the last four minutes
when Shane didn't score a single point. He again took a while to
warm up in the second half, not getting his first points until after
the ten minute mark. But he scored in bunches once again, scoring 10
of 14 Duke points and passing for another. He hit another couple of
threes, a 15' jumper and had a drive. In his spare time, he took a
charge and picked up a couple of steals. There simply wasn't much
more he could have done. **
Carrawell: I was shocked at how timid Chris was in the first
half. It's not just that he wasn't scoring, it was that he wasn't
shooting and was having a hard time even getting the ball. He did at
least find the hot shooter, Battier, and Shane scored 12 points in a
row as Chris found him open time and again. With time running down
in the half, Chris scored his first points on a drive. Another
disappointment was C'well's lack of production on the boards. He
ended up with 0 rebounds in the first half but rallied to end up
with 6. It became very clear that Chris was getting tired chasing
around Dixon and I think this hurt his offensive game. Carrawell
came out prepared in the second half and hunted his shot much more
aggressively. He got things rolling with a rebound basket and then
scored on a drive. Not trusting his jumper, he started to drive more
and more, either going all the way to the hoop or getting fouled on
his way there. He rallied the team from a 67-60 deficit with a three
and briefly got Duke the lead at 70-69 with a pass to Battier for a
three. Strangely, however, Chris became nearly invisible when the
game was on the line, leaving decisions in the hands of frosh. By
that point, he looked very tired and just seemed to lack his
customary aggresivenes. I think he's running down a bit and needs
rest more than anything. Playing him 38 minutes a night against the
ACC will come back to haunt them at some point. It had to be
frustrating him that his best defensive efforts were going for
naught, not to mention not seeing the ball as much as he needed. He
only had ten attempts, equalling Williams and fewer than Battier,
James or Dunleavy. While Chris redeemed himself in the second half,
it was tough overcoming a deficit. **
James: Nate started out on fire but cooled down in the second
half. He hit a three for Duke's first lead, drove for Duke's next
bucket and cut to the basket and took a perfect pass from Williams
for an easy score. He also had an open court steal that he laid in.
Early on, he also had a couple of strong boards. But in the second
half, his contributions were muted a bit. He hit a long jumper
towards the end of the and made a couple of solid defensive plays,
but he was completely shut out on rebounds, something that hurt Duke
again and again. He also did not cut properly on a break that cost
Duke a turnover. Like Dunleavy, Nate did some good things but on a
night where Duke was desperately looking for someone to step up (the
way he did against DePaul), he simply turned in a solid effort
rather than a spectacular one. **
Williams: A frustrating game for Jase, with many excellent plays
and some dumb ones. He started out with all guns blazing, finding
Nate for a three and a beautiful cut as well as forcing a steal and
getting a dunk out of it. As the stalemate raged with the Terps, he
found himself driving into the lane alone and being left hung out to
dry, often being forced into turnovers. He would also take
Maryland's defense apart and find Christensen and Dunleavy available
for baskets. When he turned the ball over, it often meant easy
opportunities for Maryland to score. But on one possession after he
had turned it over near mid-court, he raced down to his basket and
rose up and up to cleanly block the shot into the hands of a Duke
player. It was one of the most spectacular plays I've ever seen,
just a hint of what Jason is capable of. He struck for a couple of
more assists early in the half, this time to Carrawell on a drive
that got him the basket and one, and finding Dunleavy open for
three. He cut down on his turnovers in the second half, but he was
obviously bothered by Steve Blake's defense al day. But he kept
fighting: his driving layup produced the last tie of the game at 83.
He passed to James to get the margin down to 6 with a minute left,
but a too-quick three resulted in a Maryland block and basket that
basically put the game away. Jason is still learning, but he
sometimes gets too emotional out there and doesn't think things
through. In the ACC, especially over the last three weeks, he's been
much calmer and more collected. He just needs to relax and remember
to find his teammates, especially when they're hot. **
Dunleavy: Kind of a flaky game from Mike D, where he had as many
bad plays as good ones. He turned the ball over twice immediately
after entering the game, but made up for it with a rebound basket, a
transition bucket, and a nice cut that got him a pass from Williams.
He sank a three early in the second half that tied the score at 55
and continued to hit the boards. He actually tied C'well and Battier
for most boards in this contest. He had another rebound basket in
the second half and also drove in for a layup in the last minute to
cut the lead to 6. His defense was not that great, however, as he
got caught in screens a bit too often. He had a decent game overall
and helped lead the charge of Duke's bench over Maryland's, but
nothing game-saving, like his excellent performance at Virginia. **
Christensen: Matt had a very solid effort when Duke really
needed him. He provided a physical presence in the lane that
cancelled out Baxter for awhile and did some good work on the
boards. One of his scores came on a rebound basket, a rare offensive
board at that point in the game. He also managed to roll to the
basket on a nice pass from Williams. Showing his savvy, he posted up
Baxter and saw that Williams was in front of him, wide open. He
passed back to the three point line and Jase buried the shot.
Christensen also had a nice block and rebound that fired up the
team. He didn't play much in the second half which I thought was a
shame. Cameron Craziness: There's been a lot of criticism of the
crowd on Wednesday night, and some of it is justified. First off,
even though it was a late night game, there is no excuse for fans to
leave with three minutes left in a game that was eminently winnable.
Second, it was extremely disappointing to see so many empty seats in
the student section no matter what the academic or social
circumstances on campus might have been. Third, it was absolutely
moronic to chant "overrated" at Terence Morris with the
Terps in the lead down the stretch. Morris responded by taking over
the game. That said, the Crazies still had some good moments and got
extremely loud in the second half when Duke came back from a 7 point
deficit to tie things up. Rather than condemn this crop of Crazies
as a whole, I'd prefer to think of this as just one bad game.
Remember, this same group willed the team to victory over DePaul.
Simply put, neither the team nor the fans were ready for Maryland's
grit and determination. I did like one sign that said "Lonnie
is a girl's name" with hearts and flowers on it. Another sign
pointing out Lonnie's weight was not the most original, and should
bring back bad memories of Robert "Tractor" Traylor's
last-second dunk back in '96. A number of the students were chanting
"let's go Duke" in the last seconds of the game even as
the upstairs crowd was leaving in droves. Next Game: Saturday, February 12th at Georgia Tech. Tech has greatly underachieved this season and it's widely rumored that coach Bobby Cremins will resign at the end of the season. After a number of losses and figuring he had nothing to lose, Cremins fiddled with his starting lineup and replaced Jason Floyd with Clarence Moore and Tony Akins with TJ Vines. The first game after the adjustment was a blowout of a bad FAMU team, but it seemed to spark the Jackets a bit and made them more athletic. Bobby continued along these lines against Virginia, and the result was a dominating win over a very good Cav team. True, the Cavs were in the last game of a 4-game road trip, but Tech beat them by 20 and without Jason Collier providing much offense. I tend to doubt that Cremins will try to trap a lot, but look for lots of zone with a number of variations. Tech may try to run a bit on Duke to get some easy points. This means that Duke will need to be extra judicious in their shot selection so as not to lead to long rebounds for the Jackets. On defense, Duke must concentrate on shutting down Tech's shooters. This means Fein, Collier, Akins and Floyd. The Devils locked them up in Durham, but Tech always shoots better at home, especially if they have a little lead. Duke must come out hungry on defense and knock Tech back immediately. Reported by Rob Clough, tmc@duke.edu |
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Rob is a thirty year old Duke grad who's been an ACC fan since he was nine years old, when a young Duke team was beaten in the finals by Kentucky. Since that time, he has been fascinated by the entire league and started writing volumes on it in rec.sport.basketball.college and other electronic forums in 1991. Recently, he has been writing ACC analyses for Jazzy J's colbasketball.miningco.com site and regularly contributes features on women's basketball for the Two Dukies. |