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DUKE 82 GEORGIA TECH 57 January 12, 2000 |
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Duke defeated Georgia Tech 82-57 on January 12th in Cameron.
Duke had a lot of trouble with Tech's tall timber, as Alvin
Jones and Jason Collier teamed up for 32 points and 26 rebounds.
But the Devils absolutely shackled Tech's backcourt, holding
Shaun Fein and Tony Akins to 6 points on 3-17 shooting.
This was especially encouraging after Duke struggled to keep
Maryland and Virginia's backcourts in check.
While Duke's defense was solid throughout, the Devils had a
lot of trouble scoring. Part
of that was due to the intimidating presence of shotblocker Alvin
Jones, which led to Duke taking an inordinate number of jumpers
(8-25 from the three point line) and missing a number of them.
The first five minutes were nip and tuck all the way, with
five lead changes in that span.
Tech went immediately to Collier and Jones, and they
delivered. Duke countered with drives and a foul drawn on Jones. The
Devils were able to stake out a little lead thanks to some
spectacular play by James and Carrawell with some smart passes from
Williams. But overall, Duke looked sluggish and was allowing Tech to
get easy entry passes into Jones and Collier, who were tough to stop
when they got near the basket.
Tech capitalized on a Duke turnover and one of their many
offensive rebounds to actually go up by 4 at 23-19, but C'well and
James teamed up to score 6 straight.
Tech again used its rebounding prowess to take a 29-28 lead
with three minutes left, but a Duke 8-0 that featured Williams
hitting 2 jumpers and Battier's first three of the game made it look
like Duke was heading for a comfortable halftime lead.
But a Duke turnover allowed Tech to pull to within three
before Mike Dunleavy scored on an offensive rebound of his own to
give Duke a 5 point lead at the half. Duke had looked tentative, almost scared, to play against
Tech's front line. While missing shots was OK, they weren't
pressuring Tech the way that they should have been, and let their
big men have too many unmolested shots. Duke turned up the pressure
in the second half with improved rebounding, more active defense and
better hustle. Duke's lead quickly swelled to 8 before Tech used several
offensive rebounds to cut it to 41-37.
Then the Mike Dunleavy show began.
The slender forward dominated the game for several
possessions, aggressively driving through the teeth of the defense,
alertly slapping away at balls in the post, sacrificing his body to
get the tough rebounds, and slowly helping Duke build a ten point
lead at 54-44, with ten minutes left.
Tech cut it to 8 very quickly, but in a play that I think had
a big impact on the outcome, Carrawell outworked a bunch of players
for a tip-in. The
Devils went on a 14-6 run punctuated by a Battier rebound dunk and
back-to-back threes for Shane as he channelled his anger at the
surly Jones into pure basketball revenge.
Shane hit anything that came his way and played insane
defense. Tech's offense was having all kinds of problems getting
open shots at a time when they needed to score quickly.
Their guards were completely flummoxed by Duke, leaving Tech
the option of slowly working the ball inside. Jones and Collier
started missing shots and Duke took advantage, especially when Jones
got his fourth foul. Duke's
lead hit 21 as C'well passed inbounds to Horvath for a layup with
only 2 seconds left on the shotclock.
The rest was filler time. Duke had one really bad half, made adjustments and came out
with as much fire as I've seen them in the second half. The fans started chanting "Our house!" while the
contest was winding down as Duke won its 43rd game in a row at home.
Tech's big men presented a unique challenge, and Duke
eventually figured out a way to beat them: with constant pressure
and trying to prevent the ball from finding its way down low.
The Devils were happy to be in an ACC win that didn't require
a last-second resolution. **
Negatives: 1.
Shooting. While
most of the shots were decent ones, a lot just wouldn't go down,
especially for Battier and the usually reliable Carrawell.
The real problem is that Duke settled for the jumper at times
instead of challenging Tech. 2.
Rebounding. Duke
absolutely got stomped on the offensive boards (21-11), which helped
Tech stay in the game. The Devils were much better in the second half, and several
key rebounds followed by Tech fouls helped decide the outcome. 3.
Lack of penetration. Particularly
in the first half. Tech
was playing Duke fairly loose but was still playing in a man-to-man.
The Duke guards (with the notable exception of Nate James)
settled for jumpers instead of trying to beat them off the dribble. **
Positives:
1. Perimeter defense. Tech
got very, very few open looks.
Williams did a fantastic job on both Akins and Vines,
shadowing them and rarely allowing them to get in front of him.
When they did, he managed to funnel them to a defender who
often got a steal. James
simply smothered Fein, not allowing the stationary spot-up shooter
any open looks. Duke
did allow the ball to be delivered too deep in the first half, but
they corrected this deficiency by forcing the Tech big men to put
the ball on the floor and then strip it.
2.
Valuing the ball. Williams
in particular did a great job of not trying to do too much or go too
fancy with his passes. Instead,
he delivered the ball in the right place at the right time.
Duke gave Tech very few cheap turnovers. 3.
Offensive tenacity. Battier
and Carrawell kept missing, but they knew that for the Duke offense
to work, they had to keep trying.
Carrawell brilliantly was able to generate several fouls by drawing
players into him. Battier
kept shooting until they started to go in.
After starting 1-7, he shot 6-9.
His threes were backbreakers for Tech and ended any comeback
chances they might have had. Player-by-player
analysis: **
Boozer:
A pretty good night for 'los.
He muscled past Collier for an early reverse layup, but his
early inability to guard Jones had K yank him after a few minutes.
Picking up 2 fouls in the first half didn't help any, either.
He did have a nice drive for a layup and ran the court for
another, but he wouldn't really start to dramatically affect the
game until the second half. His
defensive effort picked up noticeably, as he was grabbing rebounds
in traffic and picked up a block and steal.
He also hit a 16' jumper with the shot clock winding down,
his first perimeter basket of the season.
His form looked excellent--it'll be interesting to see how
much Coach K decides to utilize this facet of Boozer's ability this
season. While Jones was able to abuse him for a number of scores,
Carlos played much tougher in the second half and started to
frustrate him into wilder and wilder shots. **
Battier: After a really rough-shooting
first half (1-7), Shane kept attacking and got some good things to
happen. He scored on a
tip in, a fast-break layup, a thunderous rebound dunk and then layed
the hammer down with back-to-back threes that put Tech away.
But his most important shot may have been his first of the
second half. He had an
open three (after going 1-5) but passed it up.
Instead, he faked, made a quick cut and canned a 14' jumper. It was a smart play that let him take a higher percentage
shot to help nudge him out of his cold streak.
He also played excellent low-post defense, repeatedly swiping
the ball from Collier and Jones as they were setting up down low.
He also rejected a Jones shot after Alvin had up to that
point been completely unmolested down low. Jones got very physical (he jammed two elbows into Boozer
while posting up) and knocked down Battier a couple of times, which
only made Shane fight even harder. This game really proves that the
metamorphosis from complementary player to star is complete, because
he continued to take shots even when they weren't falling, a very
good sign. I wish he had tried to challenge Jones a bit more, because he did draw one foul on him.
**
Carrawell:
After a string of brilliant games the Captain had a rough
second half, missing 6 out of 7 shots.
He also only went 3-7 from the line, his worst showing of the
year. Despite all that,
he still found a number of ways to contribute. Early on, he had a drive and a three that helped keep Duke's
slim lead. He later put
Duke ahead with a drive that also got a foul. He looked a little
uncomfortable driving against Tech's big men and it showed in the
second half, as his usually reliable jumper didn't fall.
He helped make up for it by hitting the boards hard.
His most important came with about nine minutes and Duke up
by 8, but with the outcome of the game in no way sealed.
Duke hadn't scored in a little while, and missed a couple of
shots until C'well tipped one in.
Duke was up 10 again and in control. Chris did a fantastic
job locking up potentially dangerous Tech forward Jason Floyd, who
managed to get open twice for easy shots early in the game and was
never heard from again. Chris
was content to sit back and let others step up while he continued to
do the dirty work. He
did keep shooting when open, but worked hard to get open shots for
others. **
James:
Nate's first half performance was one of the best in his
career. He was the only Devil who wasn't afraid to drive against
Tech's big men, and was a big reason why Duke had a modest 5 point
lead instead of a deficit. Nate simply attacked the basket again and
again, shooting high bank shots to avoid Jones' reach.
He also made himself a target in transition, often after his
defense caused a steal. He
hit an early three in the second half but mostly concentrated on
defense and hustle plays after that.
One of his best was after a Duke miss.
He ran down the baseline after the ball and threw himself out
of bounds as he was trying to flip the ball back in.
It didn't work, but he drew an ovation and praise from his
teammates. After that,
Duke's energy level was noticeably higher and they were able to put
away the Jackets. This small play demonstrated that a co-captain
must lead by example in order to inspire his other teammates, and
Nate has been doing that his entire career. **
Williams:
A solid performance from Jason.
While he didn't shoot well (3-13), he played excellent
defense and ran the team effectively. He found James down low, Boozer on a transition layup, and
James & Battier for threes. He did hit a couple of crucial shots
in the first half: a nice 12' jumper and a three that brought Duke
back from a 1-point deficit and gave them a working margin.
His only bad play was a slip that led to a turnover and
basket for Tech, but otherwise his decision-making was very mature. In the second half, he found Battier and James open for
threes. The Battier
shots came back-to-back and crushed Tech's comeback hopes. He also found Battier on a beautiful break started on a steal
by James. After Jones
got his fourth foul, Williams knew that he'd be able to drive a bit
freer and drove straight at Jones.
Jones moved out of the way and Williams banked home a layup
and displayed his savvy. Jason doesn't have to score 20 points to have a big impact on
the game; his defense and court direction were key factors in Duke's
victory. **
Dunleavy:
A sensational performance from Mike D.
He was mostly in Inviso mode in the first half, until a dramatically-timed
tip-in right before the first half ended.
But the second half gave us a tantalizing glimpse at the
incredible potential embodied in this player.
When he came into the game in the second half, Duke was just
starting to pull away from Tech, leading 48-39.
He then went on one of his quick scoring binges, netting 6
points in the next five minutes at a time when Duke was having great
difficulty adding to their lead.
Two of them came on gorgeous, aggressive drives. On one, he
realized that he had an open lane and scored before Tech could
recover; on the other, he simply knifed through traffic.
More impressive than his 11 second half points was his
defense, an area I thought needed improvement.
Simply put, he played excellent post defense.
He once simply took the ball out of the hands of Collier when
he was posting up. He also grabbed an impressive 7 boards, many of them in the
thick of traffic and against larger players.
His play of the game may have been outwrestling Jones
for a board, and then drawing an over-the-back foul over the
frustrated Tech center, his fourth. Mike
then swished both foul shots to give Duke its biggest lead 16 and
spell the beginning of the end for Tech.
Mike acted like the forward that Duke needed in this game.
Only negative: 0-3 from three point range.
**
Christensen:
I thought Matt might be able to body up the Tech post
players, but he ended up just playing for a minute or two and not
doing much of anything.
Came in fairly early, at around the 16 minute mark in the
first half. **
Horvath:
Had an awful first half where he was badly beaten on defense
a couple of times, and then turned it over after hemming and hawing
over his shot at the top of the key.
Nick needs to either shoot when he catches it or pass it out
immediately. Played
much better in the second half, though. He executed a perfect
in-bounds play when Tech fell asleep as C'well tossed it into Nick,
who then swooped in for the easy layup.
He sank a nice three from the corner and also got a tough
rebound in mop-up play. **
Sanders:
Came in for a minute in the first half, but went woefully out
of position on defense, which earned him a quick yank. **
Buckner: This kid can really jump.
He skied for an offensive rebound and dished off to Horvath
for a three. Cameron Craziness: It
was noted by some students that Tech's Jason Collier revealed that
he was afraid of snakes. This was practically an open invitation for the 6th Man.
Someone made a bunch of photocopies of a snake and the
students held them up when he was introduced, whenever his name was
called, or whenever he came near them.
In addition, they made a great "hissss" sound at
the same time. Did it
work? Hard to say, but
Collier's 13 points are the fewest he's scored against Duke.
It was very funny and very clever, even if it was an inside
joke of sorts. The stadium was jam-packed with the return of the students.
However, the crowd was a bit listless and reserved in the
first half--much like the team itself.
The team and the crowd definitely feed off one another, and
when the team's energy level is low, it can sometimes be reflected
in the crowd's reaction. But
when James and Dunleavy started making some amazing hustle plays in
the second half, it pumped the crowd up and sent the team into the
stratosphere. Favorite sign: "Next on ESPN: Carolina chokes!"
A prophetic statement, indeed. Next Game:
Sunday 1/16 @ Florida State
at 4:00pm. The 'noles
are led by dynamic wing Ron Hale, hard-working forward Damous
Anderson (who had two great games against Duke last year) and decent
guard combo Delvon Arrington and Adrian Crawford.
Hale is one of the best scorers in the league, and he
single-handedly beat Wake Forest. The 'noles just barely squeaked by Clemson, however, and the
reason is simple: no post game.
Look for Duke to establish Boozer down low, early and often.
Getting a third ACC road win at this stage of the season, no
matter where it is, would be a huge boost and would put Duke at 4-0
in the league. Reported by Rob Clough, tmc@duke.edu |
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Rob is a thirty year old Duke grad who's been an ACC fan since he was nine years old, when a young Duke team was beaten in the finals by Kentucky. Since that time, he has been fascinated by the entire league and started writing volumes on it in rec.sport.basketball.college and other electronic forums in 1991. Recently, he has been writing ACC analyses for Jazzy J's colbasketball.miningco.com site and regularly contributes features on women's basketball for the Two Dukies. |